Neuralis | Security Department
Neuralis | Security Department
All events hosted within the Security Department can be seen here.
Combat Training | General Training
Combat Trainings may be hosted on either Neuratops or another RCL game approved by High Command. Three rounds will be hosted; the gamemode may be either Team Deathmatch, Free for All, or Hardpoint. Rounds will either be timed or have an outscore. Usage of security weaponry is preferred.
Passing Requirements - At least 5 kills across all 3 rounds
Attendance Rewards - Passers gain 1 training complete; Host gains 1 command point
Orientation | Induction training
Orientations are to be hosted on the SD reserved server. Orientations are intended to introduce new department members to features and functions on-site vital to completion of SD duties; thus, several topics must be covered: SD equipment, commonly used item SCPs, key site locations, and guardline dynamics. Guidelines specific to guardline operations, like termination and striking criteria, should be broached. To ensure the taught knowledge is retained, a small quiz, up to six questions, will be an event capstone. Questions should pertain to orientation knowledge only.
Passing Requirements - 4 out of 6 questions answered correctly
Attendance Rewards - Passers gain 1 orientation; Host gains 2 command points
Riot Response Training | General training
Rior Response Trainings are to be hosted on the SD reserved server. Attendees will be split into SD and CD actors. Only Guard+ and TRU may act. Security will be given standard SD gear, and Class-Ds will be given weapons and gear consistent with equipment issued during Community Moderation riots. Additional gear may be given to either side to balance. The riot will last 30 - 45 minutes.
Passing Requirements - Compliance with applicable guidelines and hosts orders
Attendance Rewards - Passers gain 1 general training; Host gains 1 command point
On-site Patrol | On-site event
Patrols are an event where the presence of Security Department members is requested, Attendees will coordinate themselves around site or to conduct duties on-site depending on it's stability and status. Will last anywhere from 20-60 minutes depending on the host.
Attendance Rewards - Passers gain 2 experience points; Host gains 1 command point